Exponential Growth
Sorcery
$1.55
Market price
$1.51
Foil
5
Public decks
Rules Text
Most Quandrix students fundamentally disagree with the concept of "enough."
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Apr 16, 2021 · Wizards of the Coast
If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. (This is not the value of X you chose when you cast the spell)
- Apr 16, 2021 · Wizards of the Coast
Exponential Growth doubles a creature’s power sequentially, not all at the same time. For example, if X is 3 and you target a 2/2 creature, you will double its power once to 4, again to 8, and a third time to 16, making it a 16/2 creature until end of turn.
- Apr 16, 2021 · Wizards of the Coast
If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 5/5 creature -7/-0 so that it’s a -2/5 creature, doubling its power makes it a -4/5 creature.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
5 public decks run Exponential Growth.










