Expansion
Instant
$0.53
Market price
$0.79
Foil
8
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Jan 12, 2024 · Wizards of the Coast
If one of Explosion's two targets becomes illegal, the other is affected as appropriate.
- Jan 12, 2024 · Wizards of the Coast
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- Jan 12, 2024 · Wizards of the Coast
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
- Jan 12, 2024 · Wizards of the Coast
If the spell that's copied has an X whose value was determined as it was cast (like Banefire does), the copy will have the same value of X.
- Jan 12, 2024 · Wizards of the Coast
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
- Jan 12, 2024 · Wizards of the Coast
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
- Jan 12, 2024 · Wizards of the Coast
Any choices made as a spell resolves won't have been made yet once it's copied. Any such choices will be made separately as the copy resolves.
- Jan 12, 2024 · Wizards of the Coast
If you copy a spell, you control the copy. It will resolve before the original spell does.
- Jan 12, 2024 · Wizards of the Coast
Expansion can copy any instant or sorcery spell with an appropriate mana value, not just one with targets.
- Jan 12, 2024 · Wizards of the Coast
If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell.
- Jan 12, 2024 · Wizards of the Coast
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
- Dec 8, 2022 · Wizards of the Coast
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
- Dec 8, 2022 · Wizards of the Coast
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
- Dec 8, 2022 · Wizards of the Coast
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
- Dec 8, 2022 · Wizards of the Coast
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
- Dec 8, 2022 · Wizards of the Coast
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
- Dec 8, 2022 · Wizards of the Coast
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
- Dec 8, 2022 · Wizards of the Coast
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
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Decks using this card
8 public decks run Expansion.












