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Magic: The Gathering · The List · Uncommon

Cleric Class

Enchantment — Class

$1.15

Market price

7

Public decks

Cleric Class
$1.15
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

(Gain the next level as a sorcery to add its ability.)If you would gain life, you gain that much life plus 1 instead.: Level 2Whenever you gain life, put a +1/+1 counter on target creature you control.: Level 3When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Card Facts

Mana value
1
Colors
Color identity
EDHREC rank
#1,407
Rarity
Uncommon

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Jul 23, 2021 · Wizards of the Coast

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

  2. Jul 23, 2021 · Wizards of the Coast

    If you gain life at the same time a creature is dealt lethal damage, it dies before Cleric Class's level 2 ability can put a +1/+1 counter on it.

  3. Jul 23, 2021 · Wizards of the Coast

    An ability that triggers “whenever you gain life” triggers just once for each life gain event, no matter how much life you gain.

  4. Jul 23, 2021 · Wizards of the Coast

    Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, you will gain 2 additional life from Cleric Class's first ability and its level 2 ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), you will only gain 1 additional life and the ability will trigger only once.

  5. Jul 23, 2021 · Wizards of the Coast

    If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

  6. Jul 23, 2021 · Wizards of the Coast

    When Cleric Class's level 3 ability resolves, you gain life equal to the creature's toughness as it exists on battlefield, which may be different than its toughness in the graveyard.

  7. Jul 23, 2021 · Wizards of the Coast

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  8. Jul 23, 2021 · Wizards of the Coast

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  9. Jul 23, 2021 · Wizards of the Coast

    Gaining a level won't remove abilities that a Class had at a previous level.

  10. Jul 23, 2021 · Wizards of the Coast

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  11. Jul 23, 2021 · Wizards of the Coast

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  12. Jul 23, 2021 · Wizards of the Coast

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Adventures in the Forgotten Realms
Adventures in the Forgotten RealmsAFR · $2.34
The List
The ListPLST · $1.15
Community

Decks using this card

7 public decks run Cleric Class.


LCNConstructed

Commander Cube

BA
BazMiltonFelix22 hours ago
600
MTGCommanderB1

mardu combat

SE
SeliSelo3 months ago
600
MTGCommander

sdad

FA
Fahrenm9 months ago
100
MTGCommanderB3

Enchant Life Token

FR
Freddy6139 months ago
500
MTG

Draft Deck - The List

AN
AntSlapper9 months ago
400
MTGCommanderB1

Do You Remember this Commander Jason?

TheGentleman
TheGentleman1 year ago
600