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Magic: The Gathering · Modern Horizons 3 · Rare

Archway of Innovation

Land

$1.25

Market price

$1.43

Foil

10

Public decks

Archway of Innovation
$1.25$1.43
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

This land enters tapped unless you control an Island.: Add ., : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

Card Facts

Mana value
0
Colors
Colorless
Color identity
Produces
EDHREC rank
#925
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Jun 7, 2024 · Wizards of the Coast

    You must already control an Island as Archway of Innovation enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as an Island when you control no other Islands, it will enter tapped.

  2. Jun 7, 2024 · Wizards of the Coast

    Multiple instances of improvise are redundant.

  3. Jun 7, 2024 · Wizards of the Coast

    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated. Improvise doesn't change a spell's mana cost or mana value.

  4. Jun 7, 2024 · Wizards of the Coast

    If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped before you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

  5. Jun 7, 2024 · Wizards of the Coast

    Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.

  6. Jun 7, 2024 · Wizards of the Coast

    When using improvise to cast a spell with {X} in its cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you activate the last ability of Archway of Innovation and then cast Wrath of the Skies (a spell with mana cost {X}{W}{W}), choosing 3 as the value of X, the total cost is {3}{W}{W}. If you tap two artifacts, you'll have to pay {1}{W}{W}.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


3 printings
Modern Horizons 3 Promos
Modern Horizons 3 PromosPMH3 · $2.77
Modern Horizons 3
Modern Horizons 3MH3 · $1.25
Modern Horizons 3
Modern Horizons 3MH3 · $2.86
Community

Decks using this card

10 public decks run Archway of Innovation; here are the 8 most recently updated.


LCNConstructed

Commander Cube

BA
BazMiltonFelix18 hours ago
600
MTGCommander

Air Slangin’

SY
Syther8407 days ago
1100
MTGCommander

antimutante gang

JE
Jes697 months ago
500
MTGCommanderB3

Aloy la bebe (Copy)

IT
ittsgarccia8 months ago
600