Witch of the Moors
Creature — Human Warlock
$1.35
Market price
10
Public decks
Rules Text
Many hands for many evils.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalOathbreaker
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Jun 23, 2020 · Wizards of the Coast
The triggered ability triggers just once, no matter how much life you've gained.
- Jun 23, 2020 · Wizards of the Coast
You don't have to choose a target creature card at all. If you do and the target card is an illegal target by the time the ability tries to resolve, the ability won't resolve. Your opponents won't sacrifice creatures.
- Jun 23, 2020 · Wizards of the Coast
As the triggered ability resolves, first the next opponent in turn order chooses a creature they control, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
- Jun 23, 2020 · Wizards of the Coast
If you haven't gained life by the time your end step begins, the triggered ability won't trigger at all.
- Jun 23, 2020 · Wizards of the Coast
The triggered ability looks at whether you've gained life in the turn, even if Witch of the Moors wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
10 public decks run Witch of the Moors; here are the 8 most recently updated.










