Umezawa's Jitte
Legendary Artifact — Equipment
—
Market price
$11.91
Foil
2
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPreDH
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Feb 1, 2005 · Wizards of the Coast
If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
- Feb 1, 2005 · Wizards of the Coast
The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
- Feb 1, 2005 · Wizards of the Coast
Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.
- Feb 1, 2005 · Wizards of the Coast
If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
- Feb 1, 2005 · Wizards of the Coast
If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
2 public decks run Umezawa's Jitte.










