Treasure Nabber
Creature — Goblin Rogue
—
Market price
6
Public decks
Rules Text
The Law of Givesies Backsies is respected by every noble pursuer of shiny things.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jul 13, 2018 · Wizards of the Coast
An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
- Jul 13, 2018 · Wizards of the Coast
If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
- Jul 13, 2018 · Wizards of the Coast
The artifact remains tapped when you gain control of it.
- Jul 13, 2018 · Wizards of the Coast
If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
- Jul 13, 2018 · Wizards of the Coast
If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
- Jul 13, 2018 · Wizards of the Coast
If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
- Jul 13, 2018 · Wizards of the Coast
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
6 public decks run Treasure Nabber.










