ManyTCG LogoManyTCG Logo
HomeBlogCraft
ManyTCG LogoManyTCG Logo
Magic: The Gathering · GRN Guild Kit · Rare

Stolen Identity

Sorcery

$0.40

Market price

10

Public decks

Stolen Identity
$0.40
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Create a token that's a copy of target artifact or creature.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Card Facts

Mana value
6
Colors
Color identity
EDHREC rank
#4,849
Keywords
Cipher
Rarity
Related cards
CopyTokenCopy

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Apr 15, 2013 · Wizards of the Coast

    If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

  2. Apr 15, 2013 · Wizards of the Coast

    If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.

  3. Apr 15, 2013 · Wizards of the Coast

    The copy of the card with cipher is created in and cast from exile.

  4. Apr 15, 2013 · Wizards of the Coast

    You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card's type.

  5. Apr 15, 2013 · Wizards of the Coast

    If you choose not to cast the copy, or you can't cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won't get a chance to cast the copy at a later time.

  6. Apr 15, 2013 · Wizards of the Coast

    The exiled card with cipher grants a triggered ability to the creature it's encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won't trigger. However, the exiled card will continue to be encoded on that creature.

  7. Apr 15, 2013 · Wizards of the Coast

    If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.

  8. Apr 15, 2013 · Wizards of the Coast

    The spell with cipher is encoded on the creature as part of that spell's resolution, just after the spell's other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

  9. Apr 15, 2013 · Wizards of the Coast

    You choose the creature as the spell resolves. The cipher ability doesn't target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

  10. Apr 15, 2013 · Wizards of the Coast

    If the spell with cipher doesn't resolve, none of its effects will happen, including cipher. The card will go to its owner's graveyard and won't be encoded on a creature.

  11. Apr 15, 2013 · Wizards of the Coast

    If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.

  12. Jan 24, 2013 · Wizards of the Coast

    The token copies exactly what was printed on the original artifact or creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether it is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.

  13. Jan 24, 2013 · Wizards of the Coast

    If the copied permanent has {X} in its mana cost, X is considered to be zero.

  14. Jan 24, 2013 · Wizards of the Coast

    If the copied permanent is copying something else (for example, if the copied creature is a Clone), then the token enters as whatever that creature copied.

  15. Jan 24, 2013 · Wizards of the Coast

    If the copied permanent is a token, the token that's created copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.

  16. Jan 24, 2013 · Wizards of the Coast

    Any "enters" abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the chosen permanent will also work.

  17. Jan 24, 2013 · Wizards of the Coast

    If the token you create is a copy of a creature, you can exile Stolen Identity encoded on that token.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


4 printings
New Capenna Commander
New Capenna CommanderNCC · $0.50
Zendikar Rising Commander
Zendikar Rising CommanderZNC · $0.36
GRN Guild Kit
GRN Guild KitGK1 · $0.40
Gatecrash
GatecrashGTC · $0.32
Community

Decks using this card

10 public decks run Stolen Identity; here are the 8 most recently updated.


MTGCommander

Talrand

QU
Quijote1 hour ago
100
MTGCommander

Uptown Rogues Gon' Give It To Ya

SY
Syther8402 months ago
1300
MTGCommanderB2

My Bad Decklist Thrown Together in a Cave with a Box of Scraps

TheGentleman
TheGentleman2 months ago
800
MTGCommanderB3

Désolé

PA
parisbresse9 months ago
600
MTGCommanderB1

Sneak Attack (Zendikar Rising Preconstructed Commander Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
100