Sinister Sabotage
Instant
$0.24
Market price
6
Public decks
Rules Text
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds." —Lazav
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jan 12, 2024 · Wizards of the Coast
You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
- Jan 12, 2024 · Wizards of the Coast
Some spells that instruct you to surveil require targets. You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't surveil.
- Oct 5, 2018 · Wizards of the Coast
A spell that can't be countered is a legal target for Sinister Sabotage. The spell won't be countered when Sinister Sabotage resolves, but you'll still surveil 1.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
6 public decks run Sinister Sabotage.









