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Magic: The Gathering · Time Spiral Remastered · Special

Sanguine Bond

Enchantment

$5.72

Market price

$29.89

Foil

24

Public decks

Sanguine Bond
$5.72$29.89
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus

Card Facts

Mana value
5
Colors
Color identity
EDHREC rank
#503
Rarity
Special

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

PreDH

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Apr 12, 2024 · Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

  2. Sep 1, 2023 · Wizards of the Coast

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  3. Mar 19, 2021 · Wizards of the Coast

    If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

  4. Mar 19, 2021 · Wizards of the Coast

    If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

  5. Oct 1, 2009 · Wizards of the Coast

    Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


10 printings
Wilds of Eldraine: Enchanting Tales
Wilds of Eldraine: Enchanting TalesWOT · $6.35
Tales of Middle-earth Commander
Tales of Middle-earth CommanderLTC · $6.10
Commander 2021
Commander 2021C21 · $6.19
Time Spiral Remastered
Time Spiral RemasteredTSR · $5.72
Secret Lair Drop
Secret Lair DropSLD · $29.45
Iconic Masters
Iconic MastersIMA · $6.31
Commander 2017
Commander 2017C17 · $6.91
Commander 2013
Commander 2013C13 · $5.61
Magic 2014
Magic 2014M14 · $5.59
Magic 2010
Magic 2010M10 · $7.12
Community

Decks using this card

24 public decks run Sanguine Bond; here are the 8 most recently updated.


LCNConstructed

Commander Cube

BA
BazMiltonFelix27 minutes ago
600
MTGCommander

Death and Life

sirmattbeardsly
sirmattbeardsly1 month ago
200
MTGCommander

Life Drain and Gain

SY
Syther8401 month ago
900
MTGCommanderB1

mardu combat

SE
SeliSelo3 months ago
600
MTGCommanderB4

Neurotoxin

Hungry
Hungry3 months ago
700