Ram Through
Instant
$0.39
Market price
$4.82
Foil
15
Public decks
Rules Text
"Need a medic! And some stonemasons!" —Wyllon, Drannith merchant
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Apr 17, 2020 · Wizards of the Coast
If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.
- Apr 17, 2020 · Wizards of the Coast
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.
- Apr 17, 2020 · Wizards of the Coast
If the target creature you control has deathtouch, 1 damage from it is lethal.
- Apr 17, 2020 · Wizards of the Coast
Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
15 public decks run Ram Through; here are the 8 most recently updated.











