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Magic: The Gathering · Aetherdrift Commander · Rare

Peema Trailblazer

Creature — Elephant Warrior

$0.23

Market price

6

Public decks

Peema Trailblazer
$0.23
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

TrampleWhenever this creature deals combat damage to a player, you get that many (energy counters).Exhaust — Pay six : Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)

Card Facts

Mana value
3
Power / Toughness
3 / 3
Colors
Color identity
EDHREC rank
#9,654
Keywords
Trample, Exhaust
Rarity
Related cards
Energy ReserveHelperEnergy Reserve

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

Rulings

  1. Feb 7, 2025 · Wizards of the Coast

    Exhaust abilities can be activated any time you could normally activate an ability.

  2. Feb 7, 2025 · Wizards of the Coast

    If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.

  3. Feb 7, 2025 · Wizards of the Coast

    If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.

  4. Feb 7, 2025 · Wizards of the Coast

    {E} is the energy symbol. It represents one energy counter.

  5. Feb 7, 2025 · Wizards of the Coast

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  6. Feb 7, 2025 · Wizards of the Coast

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  7. Feb 7, 2025 · Wizards of the Coast

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  8. Feb 7, 2025 · Wizards of the Coast

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  9. Feb 7, 2025 · Wizards of the Coast

    Some spells and abilities say that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  10. Feb 7, 2025 · Wizards of the Coast

    Some spells and abilities say that you “may pay” a certain amount of {E}, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay {E}, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

  11. Feb 7, 2025 · Wizards of the Coast

    Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Aetherdrift Commander
Aetherdrift CommanderDRC · $0.14
Aetherdrift Commander
Aetherdrift CommanderDRC · $0.23
Community

Decks using this card

6 public decks run Peema Trailblazer.


MTGCommander

Practical Interactive Singleton Selection

TheGentleman
TheGentleman6 months ago
1000
MTGCommanderB1

Manteca

TU
Tungtungtungsahur9 months ago
400