Jace, Architect of Thought
Legendary Planeswalker — Jace
$0.45
Market price
$3.62
Foil
6
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Oct 1, 2012 · Wizards of the Coast
Jace's first ability creates a delayed triggered ability that triggers whenever a creature an opponent controls attacks. It doesn't matter which player or planeswalker that creature is attacking.
- Oct 1, 2012 · Wizards of the Coast
You pick one of your opponents when Jace's second ability resolves. The ability doesn't target that opponent. All players may see the revealed cards and offer opinions. You (not your opponent) choose which pile is put into your hand and which pile is put on the bottom of your library.
- Oct 1, 2012 · Wizards of the Coast
Piles can be empty. If one of the piles is empty, you choose to put all the revealed cards in your hand or on the bottom of your library.
- Oct 1, 2012 · Wizards of the Coast
When resolving Jace's third ability, you search each player's library (including yours) and exile the nonland cards before casting any of them.
- Oct 1, 2012 · Wizards of the Coast
For each library, the search is complete only when you explicitly say it is. For example, you can look through one player's library, set that library down, look at another player's library, choose a nonland card in the first library, then choose a nonland card in the second library. Don't reveal any cards from those libraries to any other player until you exile them.
- Oct 1, 2012 · Wizards of the Coast
You cast the cards by putting them on the stack one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.
- Oct 1, 2012 · Wizards of the Coast
When casting a card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.
- Oct 1, 2012 · Wizards of the Coast
If you can't cast a card, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain exiled. Jace's ability won't allow you to cast it later.
- Oct 1, 2012 · Wizards of the Coast
If you cast a card “without paying its mana cost,” you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
- Oct 1, 2012 · Wizards of the Coast
If a card has {X} in its mana cost, you must choose 0 as its value.
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Decks using this card
6 public decks run Jace, Architect of Thought.










