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Magic: The Gathering · Fallout · Rare

Inexorable Tide

Enchantment

—

Market price

$12.09

Foil

18

Public decks

Inexorable Tide
$12.09
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Radiation is an invisible tide that seeps into the bones of the land, changing it irrevocably.

Card Facts

Mana value
5
Colors
Color identity
EDHREC rank
#994
Keywords
Proliferate
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

PreDH

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Pioneer

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Feb 4, 2023 · Wizards of the Coast

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  2. Feb 4, 2023 · Wizards of the Coast

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  3. Feb 4, 2023 · Wizards of the Coast

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  4. Feb 4, 2023 · Wizards of the Coast

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  5. Feb 4, 2023 · Wizards of the Coast

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  6. Feb 4, 2023 · Wizards of the Coast

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

  7. Jan 1, 2011 · Wizards of the Coast

    Whenever you cast a spell, Inexorable Tide's ability triggers and goes on the stack on top of it. It will resolve (and you'll proliferate) before the spell resolves.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


8 printings
Final Fantasy Commander
Final Fantasy CommanderFIC · $0.89
Fallout
FalloutPIP · $2.93
Fallout
FalloutPIP · $6.21
Fallout
FalloutPIP · $5.58
Fallout
FalloutPIP · $12.09
Historic Anthology 2
Historic Anthology 2HA2
Modern Masters 2015
Modern Masters 2015MM2 · $7.37
Scars of Mirrodin
Scars of MirrodinSOM · $5.07
Community

Decks using this card

18 public decks run Inexorable Tide; here are the 8 most recently updated.


MTGCommander

atraxa

xedeon
xedeon16 days ago
400
MTGCommanderB5

Cancer

Hungry
Hungry3 months ago
500
MTGCommander

Oops All Spells with Falco

TheGentleman
TheGentleman5 months ago
1100
MTGCommander

Mutant

D4
d4rk8 months ago
200
MTGCommander

I'm The Biggest Birb

LO
LordKrasus78 months ago
300
MTGCommanderB5

Final Contagion

AR
Archie929 months ago
600
MTGCommanderB1

Kilo Proliferate

PA
parisbresse9 months ago
500
MTGCommander

Atraxa Level 3

VA
VagabondeCommander9 months ago
500