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Magic: The Gathering · Murders at Karlov Manor Commander · Mythic

Hooded Hydra

Creature — Snake Hydra

$0.55

Market price

4

Public decks

Hooded Hydra
$0.55
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

This creature enters with X +1/+1 counters on it.When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.Morph As this creature is turned face up, put five +1/+1 counters on it.

Card Facts

Mana value
2
Power / Toughness
0 / 0
Colors
Color identity
EDHREC rank
#3,443
Keywords
Morph
Rarity
Related cards
SnakeTokenSnake

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Sep 20, 2014 · Wizards of the Coast

    Use the number of +1/+1 counters that were on Hooded Hydra the last time it was on the battlefield to determine how many Snake tokens to create.

  2. Sep 20, 2014 · Wizards of the Coast

    Hooded Hydra's last ability isn't a triggered ability. It's a replacement ability that modifies how Hooded Hydra is turned face up. Players can't respond to Hooded Hydra being turned face up and having five +1/+1 counters put on it.

  3. Sep 20, 2014 · Wizards of the Coast

    If Hooded Hydra is face down and it's turned face up some other way than by having its morph cost paid, the last ability will still apply.

  4. Sep 20, 2014 · Wizards of the Coast

    Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.

  5. Sep 20, 2014 · Wizards of the Coast

    The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.

  6. Sep 20, 2014 · Wizards of the Coast

    When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.

  7. Sep 20, 2014 · Wizards of the Coast

    Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

  8. Sep 20, 2014 · Wizards of the Coast

    Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

  9. Sep 20, 2014 · Wizards of the Coast

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.

  10. Sep 20, 2014 · Wizards of the Coast

    At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.

  11. Sep 20, 2014 · Wizards of the Coast

    You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  12. Sep 20, 2014 · Wizards of the Coast

    If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


3 printings
Murders at Karlov Manor Commander
Murders at Karlov Manor CommanderMKC · $0.55
Commander 2019
Commander 2019C19 · $1.20
Khans of Tarkir
Khans of TarkirKTK · $0.98
Community

Decks using this card

4 public decks run Hooded Hydra.


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