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Magic: The Gathering · War of the Spark · Mythic

Finale of Promise

Sorcery

$1.20

Market price

$6.80

Foil

5

Public decks

Finale of Promise
$1.20$6.80
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#5,658
Rarity
Mythic

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. May 3, 2019 · Wizards of the Coast

    As Finale of Promise resolves, first you cast the target instant card and/or the target sorcery card in either order. Then, if X is 10 or more, you copy each of those twice and put the copies on the stack in any order. The copies will resolve before the original spells.

  2. May 3, 2019 · Wizards of the Coast

    A split card that's an instant and a sorcery card may be the target of Finale of Promise twice. However, once you cast that card once, it can't be cast a second time.

  3. May 3, 2019 · Wizards of the Coast

    If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  4. May 3, 2019 · Wizards of the Coast

    If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Spark Harvest, you must pay those to cast the card.

  5. May 3, 2019 · Wizards of the Coast

    If the spell that's copied is modal (that is, it says "Choose one—" or the like), the copies will have the same mode or modes. You can't choose different ones.

  6. May 3, 2019 · Wizards of the Coast

    If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.

  7. May 3, 2019 · Wizards of the Coast

    You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

  8. May 3, 2019 · Wizards of the Coast

    The copies that Finale of Promise creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell won't trigger.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


3 printings
Outlaws of Thunder Junction Commander
Outlaws of Thunder Junction CommanderOTC · $1.24
War of the Spark Promos
War of the Spark PromosPWAR · $10.27
War of the Spark
War of the SparkWAR · $1.20
Community

Decks using this card

5 public decks run Finale of Promise.


MTGCommander

Zagorka, Mother of Group Hug

MI
MitchG441 month ago
500
MTGCommanderB3

Hazezon

xedeon
xedeon2 months ago
1600
MTGCube

Xbox 360 Cube

TheGentleman
TheGentleman9 months ago
2200
MTGCommanderB2

Quick Draw (Outlaws of Thunder Junction Preconstructed Commander Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
200