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Magic: The Gathering · Tales of Middle-earth Commander · Rare

Fealty to the Realm

Enchantment — Aura

$0.64

Market price

$1.07

Foil

4

Public decks

Fealty to the Realm
$0.64$1.07
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Enchant creatureWhen this Aura enters, you become the monarch.The monarch controls enchanted creature.Enchanted creature attacks each combat if able and can't attack you.

Card Facts

Mana value
5
Colors
Color identity
EDHREC rank
#10,483
Keywords
Enchant
Rarity
Related cards
The MonarchHelperThe Monarch

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Jun 16, 2023 · Wizards of the Coast

    The timestamp of Fealty to the Realm's control-changing effect is the time at which it entered the battlefield and won't change when another player becomes the monarch. This means that, if another player gains control of the creature enchanted with Fealty to the Realm, they won't lose control of it when another player becomes the monarch. When (or if) that control-changing effect ends, the enchanted creature will then be controlled by the current monarch, which might be a different player than it was when that control-changing effect began.

  2. Jun 16, 2023 · Wizards of the Coast

    In the case where Fealty to the Realm is enchanting a creature but there is no monarch, the second ability will create a control-changing effect with the timestamp mentioned above, but that effect won't do anything until a player becomes the monarch.

  3. Jun 16, 2023 · Wizards of the Coast

    If the monarch leaves the game, and that player is not the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch and thus gains control of the enchanted creature.

  4. Jun 16, 2023 · Wizards of the Coast

    If the monarch leaves the game, and that player is the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch. That player gains control of the enchanted creature for a very brief moment. At the same time, Fealty to the Realm leaves the game, and control of the enchanted creature reverts to its owner (unless another control-changing effect applies.)

  5. Jun 16, 2023 · Wizards of the Coast

    The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

  6. Jun 16, 2023 · Wizards of the Coast

    There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

  7. Jun 16, 2023 · Wizards of the Coast

    If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

  8. Jun 16, 2023 · Wizards of the Coast

    If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

  9. Jun 16, 2023 · Wizards of the Coast

    If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


3 printings
Tales of Middle-earth Commander
Tales of Middle-earth CommanderLTC · $0.33
Tales of Middle-earth Commander
Tales of Middle-earth CommanderLTC · $0.54
Tales of Middle-earth Commander
Tales of Middle-earth CommanderLTC · $0.64
Community

Decks using this card

4 public decks run Fealty to the Realm.


MTGCommanderB3

Bacteria

Hungry
Hungry3 months ago
400
MTGCommanderB2

Riders of Rohan (The Lord of the Rings Preconstructed Commander Deck) (Copy)

AH
AhornWaerter7 months ago
600