Magic: The Gathering · Final Fantasy · Rare
Esper Origins
Sorcery
$1.72
Market price
$3.04
Foil
4
Public decks
Rules Text
Front · Esper Origins
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Back · Summon: Esper Maduin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Reveal the top card of your library. If it's a permanent card, put it into your hand.II — Add .III — Other creatures you control get +2/+2 and gain trample until end of turn.
"I've chosen a name for her . . . Terra."
Card Facts
Mana value
2
Colors
Color identity
EDHREC rank
#5,115
Back P / T
4 / 4
Rarity
Artist
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
Community
Decks using this card
4 public decks run Esper Origins.






