Duergar Hedge-Mage
Creature — Dwarf Shaman
—
Market price
3
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Aug 1, 2008 · Wizards of the Coast
Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
- Aug 1, 2008 · Wizards of the Coast
Both abilities trigger at the same time. You can put them on the stack in any order.
- Aug 1, 2008 · Wizards of the Coast
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
- Aug 1, 2008 · Wizards of the Coast
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
Every version
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Decks using this card
3 public decks run Duergar Hedge-Mage.











