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Magic: The Gathering · Adventures in the Forgotten Realms · Uncommon

Druid Class

Enchantment — Class

$1.13

Market price

$2.69

Foil

8

Public decks

Druid Class
$1.13$2.69
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

(Gain the next level as a sorcery to add its ability.)Landfall — Whenever a land you control enters, you gain 1 life.: Level 2You may play an additional land on each of your turns.: Level 3When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#1,667
Keywords
Landfall
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Nov 8, 2024 · Wizards of the Coast

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  2. Nov 8, 2024 · Wizards of the Coast

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  3. Nov 8, 2024 · Wizards of the Coast

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  4. Jul 23, 2021 · Wizards of the Coast

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  5. Jul 23, 2021 · Wizards of the Coast

    Gaining a level won't remove abilities that a Class had at a previous level.

  6. Jul 23, 2021 · Wizards of the Coast

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  7. Jul 23, 2021 · Wizards of the Coast

    If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn.

  8. Jul 23, 2021 · Wizards of the Coast

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

  9. Jul 23, 2021 · Wizards of the Coast

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

  10. Jul 23, 2021 · Wizards of the Coast

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  11. Jul 23, 2021 · Wizards of the Coast

    For the third ability, the power and toughness of the creature will change as the number of lands you control changes.

  12. Jul 23, 2021 · Wizards of the Coast

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


1 printing
Adventures in the Forgotten Realms
Adventures in the Forgotten RealmsAFR · $1.13
Community

Decks using this card

8 public decks run Druid Class.


LCNConstructed

Commander Cube

BA
BazMiltonFelix16 hours ago
600
MTGCommander

All the Lands be Falling

SY
Syther8402 months ago
1400
MTGCommanderB3

Hazezon

xedeon
xedeon2 months ago
1600
MTGCommanderB2

Zimone and Dina's Path to Lichhood

TheGentleman
TheGentleman7 months ago
2500
MTGCommanderB4

Landfall, Omnath

Sambok
Sambok9 months ago
700
MTGCommanderB2

Bumi Lands

UN
UnbuiltThunder410 months ago
400