Collective Resistance
Instant
$1.57
Market price
$3.18
Foil
14
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jun 7, 2024 · Wizards of the Coast
You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.
- Jun 7, 2024 · Wizards of the Coast
You can't choose any one mode multiple times.
- Jun 7, 2024 · Wizards of the Coast
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
- Jun 7, 2024 · Wizards of the Coast
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Collective Resistance is done resolving.
- Jun 7, 2024 · Wizards of the Coast
If you chose more than one mode and the target of one of those modes becomes illegal, the other targets will still be affected. If all of the targets become illegal, Collective Resistance won't resolve.
- Jun 7, 2024 · Wizards of the Coast
If an effect allows you to cast Collective Resistance without paying its mana cost, you'll still have to pay the escalate costs if you choose more than one mode.
- Jun 7, 2024 · Wizards of the Coast
If Collective Resistance is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
14 public decks run Collective Resistance; here are the 8 most recently updated.









