Codsworth, Handy Helper
Legendary Artifact Creature — Robot
—
Market price
$44.95
Foil
6
Public decks
Rules Text
"Proud to serve!"
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Mar 8, 2024 · Wizards of the Coast
Once a commander’s ward ability has triggered, causing that commander to lose ward by removing Codsworth won’t affect the ability. The appropriate player will still have to pay {2} or see their spell or ability countered.
- Mar 8, 2024 · Wizards of the Coast
You can’t spend mana generated by Codsworth’s second ability to activate abilities of Auras or Equipment. This includes paying equip costs.
- Mar 8, 2024 · Wizards of the Coast
The Aura or Equipment you target with Codsworth’s last ability doesn’t have to be attached to a creature you control when you target it. You just have to control the Aura or Equipment you’re targeting as well as the creature you’re targeting.
- Mar 8, 2024 · Wizards of the Coast
If either target of Codsworth’s last ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the target Aura or Equipment is already attached to the target creature, nothing happens.
- Mar 8, 2024 · Wizards of the Coast
As Codsworth’s last ability resolves, if the target Aura or Equipment can’t legally be attached to the target creature (for example, because the creature has protection from enchantments or protection from artifacts), the target Aura or Equipment won’t move.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
6 public decks run Codsworth, Handy Helper.






