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Magic: The Gathering · Foundations Jumpstart · Common

Chains of Custody

Enchantment — Aura

$0.32

Market price

6

Public decks

Chains of Custody
$0.32
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Enchant creature you controlWhen this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Card Facts

Mana value
3
Colors
Color identity
EDHREC rank
#5,174
Keywords
Enchant
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Oathbreaker

Legal

Pauper

Legal

Pauper Commander

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Modern

Not legal

Old School

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Dec 2, 2022 · Wizards of the Coast

    Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  2. Dec 2, 2022 · Wizards of the Coast

    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

  3. Dec 2, 2022 · Wizards of the Coast

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  4. Dec 2, 2022 · Wizards of the Coast

    If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


3 printings
Secrets of Strixhaven Commander
Secrets of Strixhaven CommanderSOC · $0.29
Foundations Jumpstart
Foundations JumpstartJ25 · $0.32
Jumpstart 2022
Jumpstart 2022J22 · $0.31
Community

Decks using this card

6 public decks run Chains of Custody.


MTGCommanderB3

Y'shtola

xedeon
xedeon2 months ago
3600
MTGCommanderB1

Kiliian

SA
Sandwitchsmash3 months ago
500
MTGCommanderB1

orzhov voltron

GR
GrilledCheese4 months ago
200
MTGCommander

Silverquill

SL
Slade5 months ago
400
MTGCommander

Y'shtola (Copy)

BI
BigDaddy997 months ago
600