Bitter Work
Enchantment
$0.30
Market price
$0.33
Foil
1
Public deck
Rules Text
Card Facts
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Oct 2, 2025 · Wizards of the Coast
Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
- Oct 2, 2025 · Wizards of the Coast
If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
- Oct 2, 2025 · Wizards of the Coast
If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
- Oct 2, 2025 · Wizards of the Coast
If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
- Oct 2, 2025 · Wizards of the Coast
Bitter Work's first ability has you draw just one card per player you attack with a creature with power 4 or greater, no matter how many creatures with power 4 or greater you attack them with beyond the first.
- Oct 2, 2025 · Wizards of the Coast
"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
- Oct 2, 2025 · Wizards of the Coast
Exhaust abilities can be activated any time you could normally activate an ability.
- Oct 2, 2025 · Wizards of the Coast
If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
- Oct 2, 2025 · Wizards of the Coast
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.
- Oct 2, 2025 · Wizards of the Coast
You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Bitter Work.


