Biomancer's Familiar
Creature — Mutant
—
Market price
$21.52
Foil
5
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jan 25, 2019 · Wizards of the Coast
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.
- Jan 25, 2019 · Wizards of the Coast
Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.
- Jan 25, 2019 · Wizards of the Coast
An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by {1}.
- Jan 25, 2019 · Wizards of the Coast
The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
5 public decks run Biomancer's Familiar.



