Aria of Flame
Enchantment
$0.64
Market price
$2.11
Foil
2
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jun 14, 2019 · Wizards of the Coast
Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
- Jun 14, 2019 · Wizards of the Coast
If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame.
- Jun 14, 2019 · Wizards of the Coast
If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals.
- Jun 14, 2019 · Wizards of the Coast
In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
2 public decks run Aria of Flame.


