Act on Impulse
Sorcery
$0.16
Market price
1
Public deck
Rules Text
"You don't want to know what happens after I put on the goggles."
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jul 18, 2014 · Wizards of the Coast
The cards are exiled face up.
- Jul 18, 2014 · Wizards of the Coast
Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.
- Jul 18, 2014 · Wizards of the Coast
Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.
- Jul 18, 2014 · Wizards of the Coast
Any cards you don't play will remain exiled.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Act on Impulse.



