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Magic: The Gathering · Conspiracy: Take the Crown · Rare

Weight Advantage

Conspiracy

$0.13

Market price

$1.28

Foil

0

Public decks

Weight Advantage
$0.13$1.28
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

(Start the game with this conspiracy face up in the command zone.)Each creature you control assigns combat damage equal to its toughness rather than its power.

When immovable object turns to unstoppable force, it's best to just get out of the way.

Card Facts

Mana value
0
Colors
Colorless
Rarity
Rare

Legality

Commander

Banned

Duel Commander

Banned

Legacy

Banned

Oathbreaker

Banned

Vintage

Banned

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Aug 23, 2016 · Wizards of the Coast

    For example, a 2/3 creature will assign 3 combat damage rather than 2.

  2. Aug 23, 2016 · Wizards of the Coast

    Weight Advantage's ability doesn't change any creature's power. It changes only the value of the combat damage it assigns. All other rules and effects that check power or toughness use the real values.

  3. Aug 23, 2016 · Wizards of the Coast

    Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

  4. Aug 23, 2016 · Wizards of the Coast

    A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

  5. Aug 23, 2016 · Wizards of the Coast

    You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

  6. Aug 23, 2016 · Wizards of the Coast

    You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

  7. Aug 23, 2016 · Wizards of the Coast

    A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

  8. Aug 23, 2016 · Wizards of the Coast

    Conspiracies are colorless, have no mana cost, and can't be cast as spells.

  9. Aug 23, 2016 · Wizards of the Coast

    Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

Printings

Every version

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1 printing
Conspiracy: Take the Crown
Conspiracy: Take the CrownCN2 · $0.13
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