Wax-Wane Witness
Creature — Bat Cleric
$0.11
Market price
$0.25
Foil
2
Public decks
Rules Text
Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.
Card Facts
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalVintage
LegalOld School
Not legalPreDH
Not legalPremodern
Not legalTLR
Not legalRulings
- Jul 26, 2024 · Wizards of the Coast
Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.
- Jul 26, 2024 · Wizards of the Coast
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- Jul 26, 2024 · Wizards of the Coast
If you gain or lose an amount of life “for each” of something, that life is gained or lost as one event and Wax-Wane Witness’s last ability triggers only once.
- Jul 26, 2024 · Wizards of the Coast
In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
2 public decks run Wax-Wane Witness.



