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Magic: The Gathering · Fallout · Rare

Vigor

Creature — Elemental Incarnation

—

Market price

$61.53

Foil

9

Public decks

Vigor
$61.53
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

TrampleIf damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Card Facts

Mana value
6
Power / Toughness
6 / 6
Colors
Color identity
EDHREC rank
#1,320
Keywords
Trample
Rarity

Legality

Commander

Legal

Duel Commander

Legal

Gladiator

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

PreDH

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Historic

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Pioneer

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Oct 1, 2007 · Wizards of the Coast

    If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.

  2. Oct 1, 2007 · Wizards of the Coast

    The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

  3. Oct 1, 2007 · Wizards of the Coast

    If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.

  4. Oct 1, 2007 · Wizards of the Coast

    Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


9 printings
Teenage Mutant Ninja Turtles Eternal
Teenage Mutant Ninja Turtles EternalTMC · $1.81
Fallout
FalloutPIP · $17.78
Fallout
FalloutPIP · $61.53
Secret Lair Countdown
Secret Lair CountdownSLC
The List
The ListPLST · $12.65
Battlebond
BattlebondBBD · $13.65
Salvat 2011
Salvat 2011PS11
Duels of the Planeswalkers
Duels of the PlaneswalkersDPA · $16.80
Lorwyn
LorwynLRW · $18.72
Community

Decks using this card

9 public decks run Vigor; here are the 8 most recently updated.


MTGLegacy

Arena

RE
Redbaby9 hours ago
300
MTG

wow

LY
lyates13309 hours ago
300
MTGCommanderB1

DK - Colors Weave into a Spire of Mana Deck Two

ST
Strawbs221 month ago
400
MTGCommanderB2

Turtle Power! (Teenage Mutant Ninja Turtles Commander Preconstructed Deck)

WizardsOfTheCoast
WizardsOfTheCoast7 months ago
1700
MTGCommanderB4

Voltron, Skullbriar

Sambok
Sambok9 months ago
500