Unnatural Aggression
Instant
$0.21
Market price
0
Public decks
Rules Text
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Aug 25, 2015 · Wizards of the Coast
If the creature an opponent controls survives the fight but would die later in the turn for another reason, it will be exiled instead, whether your creature dealt it damage or not.
- Aug 25, 2015 · Wizards of the Coast
If the creature you control becomes an illegal target (perhaps due to being destroyed by another spell or ability), Unnatural Aggression will resolve, but the target creature an opponent controls will neither deal nor receive any damage. If that creature would die later in the turn for another reason, it will be exiled instead.
- Aug 25, 2015 · Wizards of the Coast
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
- Aug 25, 2015 · Wizards of the Coast
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
- Aug 25, 2015 · Wizards of the Coast
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
- Aug 25, 2015 · Wizards of the Coast
Devoid works in all zones, not just on the battlefield.
- Aug 25, 2015 · Wizards of the Coast
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
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