Tomorrow, Azami's Familiar
Legendary Creature — Spirit
$1.04
Market price
$18.01
Foil
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Feb 1, 2005 · Wizards of the Coast
Tomorrow’s ability makes you look at the top three cards, not draw them. Therefore it won’t trigger abilities that trigger when cards are drawn.
- Feb 1, 2005 · Wizards of the Coast
Having multiple Tomorrows on the battlefield does nothing extra.
- Feb 1, 2005 · Wizards of the Coast
If you would draw two cards, you look at the top three cards of your library, keep one, and put the rest on the bottom of your library in any order. Then you look at the new top three cards of your library, keep one, and put the rest on the bottom of your library in any order.
- Feb 1, 2005 · Wizards of the Coast
If you have fewer than three cards in your library, you keep one and put the rest back. If you have no cards in your library, you do nothing.
- Feb 1, 2005 · Wizards of the Coast
Since Tomorrow replaces all your card drawing with looking at cards, you can’t lose the game by being required to draw more cards than are in your library with Tomorrow on the battlefield.
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