Time to Feed
Sorcery
$0.10
Market price
0
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Sep 15, 2013 · Wizards of the Coast
Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.
- Sep 15, 2013 · Wizards of the Coast
If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.
- Sep 15, 2013 · Wizards of the Coast
If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
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