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Magic: The Gathering · Fallout · Rare

Thrill-Kill Disciple

Creature — Human Mercenary

—

Market price

$0.77

Foil

2

Public decks

Thrill-Kill Disciple
$0.77
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Squad—, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)When this creature dies, create a Junk token.

Card Facts

Mana value
3
Power / Toughness
3 / 2
Colors
Color identity
EDHREC rank
#16,739
Keywords
Squad
Rarity
Related cards
JunkTokenJunkCopyTokenCopy

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

Rulings

  1. Mar 8, 2024 · Wizards of the Coast

    You can’t sacrifice a Junk token to pay multiple costs. For example, you can’t sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.

  2. Mar 8, 2024 · Wizards of the Coast

    You pay all costs and follow all normal timing rules for the card played from exile with a Junk token’s ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

  3. Mar 8, 2024 · Wizards of the Coast

    Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won’t resolve and none of its effects happen. You won’t create any Junk tokens.

  4. Mar 8, 2024 · Wizards of the Coast

    You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

  5. Mar 8, 2024 · Wizards of the Coast

    If the spell is countered, the squad ability will not trigger, and no tokens will be created.

  6. Mar 8, 2024 · Wizards of the Coast

    If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.

  7. Mar 8, 2024 · Wizards of the Coast

    The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.

  8. Mar 8, 2024 · Wizards of the Coast

    If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


4 printings
Fallout
FalloutPIP · $0.24
Fallout
FalloutPIP · $0.38
Fallout
FalloutPIP · $0.69
Fallout
FalloutPIP · $0.77
Community

Decks using this card

2 public decks run Thrill-Kill Disciple.


MTGCommanderB1

Caesar

TH
TheBigBlueSosa8 months ago
600
MTGCommanderB2

Hail, Caesar (Fallout Preconstructed Commander Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
200