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Magic: The Gathering · Mystery Booster 2 · Rare

The Heron Moon

Legendary Land

$0.30

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The Heron Moon
$0.30
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Rules Text

: Add ., : Exile the bottom card of target opponent's library.Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.

Card Facts

Mana value
0
Colors
Colorless
Produces
Rarity

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Nov 8, 2024 · Wizards of the Coast

    If you choose to cast a card as Colossal Dreadmaw, while on the stack, treat that spell as though it were Colossal Dreadmaw (including the mana cost to cast it). After it resolves, treat the permanent it becomes as though it were Colossal Dreadmaw for as long as it remains on the battlefield. Once it leaves the battlefield, the card goes back to its normal self.

  2. Nov 8, 2024 · Wizards of the Coast

    Once you’ve started casting a spell as Colossal Dreadmaw, it’s too late . . . for an opponent to prevent you from doing that by killing The Colossal Dreadmaw.

  3. Nov 8, 2024 · Wizards of the Coast

    Official text for Colossal Dreadmaw can be found using the Gatherer card database at Gatherer.Wizards.com.

  4. Nov 8, 2024 · Wizards of the Coast

    Cards exiled by The Heron Moon’s second ability are exiled face up.

  5. Nov 8, 2024 · Wizards of the Coast

    The third ability only triggers once for each instance where cards an opponent owns are put into exile, no matter how many cards were exiled at the same time.

  6. Nov 8, 2024 · Wizards of the Coast

    If a player is instructed to exile cards from their library “until” a certain event occurs, that player exiles those cards one at a time. If that player is an opponent, The Heron Moon’s ability will trigger that many times.

  7. Nov 8, 2024 · Wizards of the Coast

    You cast the copy of Emrakul, the Promised End as The Heron Moon’s last ability resolves. You do so as part of the resolution of the ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored.

  8. Nov 8, 2024 · Wizards of the Coast

    If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.

  9. Nov 8, 2024 · Wizards of the Coast

    Official text for Emrakul, the Promised End can be found using the Gatherer card database at Gatherer.Wizards.com.

  10. Nov 8, 2024 · Wizards of the Coast

    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

  11. Nov 8, 2024 · Wizards of the Coast

    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

  12. Nov 8, 2024 · Wizards of the Coast

    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

Printings

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1 printing
Mystery Booster 2
Mystery Booster 2MB2 · $0.30
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