Territory Forge
Artifact
$0.58
Market price
$1.02
Foil
0
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalTLR
Not legalRulings
- Apr 12, 2024 · Wizards of the Coast
Territory Forge gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.
- Apr 12, 2024 · Wizards of the Coast
If an activated ability of the exiled card references the card it's printed on by name, treat Territory Forge's version of that ability as though it referenced Territory Forge instead. For example, if the exiled card is Bandit's Haul (which has the ability "{2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.), you would treat Territory Forge's version of the ability as though it said "{2}, {T}, Remove two loot counters from Territory Forge: Draw a card."
Every version
Each printing we have of this card; pick one to see its price and set.




