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Magic: The Gathering · Murders at Karlov Manor Promos · Rare

Tenth District Hero

Creature — Human

$0.25

Market price

0

Public decks

Tenth District Hero
$0.25
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

, Collect evidence 2: This creature becomes a Human Detective with base power and toughness 4/4 and gains vigilance., Collect evidence 4: If this creature is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

Card Facts

Mana value
2
Power / Toughness
2 / 3
Colors
Color identity
EDHREC rank
#19,229
Keywords
Collect Evidence
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Rulings

  1. Feb 2, 2024 · Wizards of the Coast

    Neither of these abilities have durations. If one of them resolves, it will remain in effect until the game ends, Tenth District Hero leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

  2. Feb 2, 2024 · Wizards of the Coast

    Typically, Tenth District Hero's abilities are activated in the order they appear on the card. However, if Tenth District Hero is a 5/5 legendary Human Detective named Mileva, the Stalwart with vigilance and "Other creatures you control have indestructible" and you activate its first ability again, it will become a 4/4 legendary Human Detective named Mileva, the Stalwart with the same abilities, plus an additional (and almost certainly redundant) instance of vigilance.

  3. Feb 2, 2024 · Wizards of the Coast

    You can activate Tenth District Hero's second ability regardless of what creature types it is. The ability checks Tenth District Hero's creature types when it resolves. If Tenth District Hero isn't a Detective at that time, the ability does nothing.

  4. Feb 2, 2024 · Wizards of the Coast

    Tenth District Hero's second ability checks whether it's a Detective. It doesn't matter how it became a Detective.

  5. Feb 2, 2024 · Wizards of the Coast

    The effects from Tenth District Hero's abilities overwrite other effects that set power and/or toughness if and only if those effects existed before the ability resolved. They will not overwrite effects that modify power or toughness without setting it (whether from a static ability, counters, or a resolved spell or ability), nor will they overwrite effects that set power and toughness which come into existence after they resolve. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including these two, regardless of the order in which they are created.

  6. Feb 2, 2024 · Wizards of the Coast

    If you can't exile enough cards to meet or exceed the required mana value, you can't choose to collect evidence at all.

  7. Feb 2, 2024 · Wizards of the Coast

    Once you've announced that you're casting a spell, players can't take actions until you've finished doing so. Notably, opponents can't try to remove cards from your graveyard to stop you from collecting evidence.

Printings

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4 printings
Murders at Karlov Manor Promos
Murders at Karlov Manor PromosPMKM · $0.25
Murders at Karlov Manor Promos
Murders at Karlov Manor PromosPMKM · $0.49
Murders at Karlov Manor
Murders at Karlov ManorMKM · $0.12
Murders at Karlov Manor
Murders at Karlov ManorMKM · $0.18
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