Magic: The Gathering · Stronghold · Uncommon
Temper
Instant
$0.14
Market price
0
Public decks
Rules Text
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
"I don't need a plan, just a goal. The rest will follow on its own." —Gerrard
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPreDH
LegalPremodern
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Oct 4, 2004 · Wizards of the Coast
You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.
- Oct 4, 2004 · Wizards of the Coast
The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.
Printings
Every version
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1 printing
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