Synthesis Pod
Artifact
$0.28
Market price
$0.47
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Feb 4, 2023 · Wizards of the Coast
To activate Synthesis Pod's ability, you must exile a spell you control on the stack (the only place spells exist).
- Feb 4, 2023 · Wizards of the Coast
If you wish to cast the card, you do so as part of the resolution of Synthesis Pod's ability. You can't wait to cast it later. Timing rules based on a card's type are ignored.
- Feb 4, 2023 · Wizards of the Coast
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. If the card has any mandatory additional costs, those must be paid to cast the card.
- Feb 4, 2023 · Wizards of the Coast
If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- Feb 4, 2023 · Wizards of the Coast
The spell you exiled as part of the cost to activate Synthesis Pod's ability will remain in exile.
Every version
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Decks using this card
1 public deck runs Synthesis Pod.



