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Magic: The Gathering · Conspiracy: Take the Crown · Mythic

Sovereign's Realm

Conspiracy

$0.35

Market price

$11.40

Foil

0

Public decks

Sovereign's Realm
$0.35$11.40
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ScryfallEDHREC

Rules Text

(Start the game with this conspiracy face up in the command zone.)Your starting deck can't have basic land cards and your starting hand size is five.Exile a card from your hand: This turn, you may play basic lands from outside the game.Basic lands you control have ": Add one mana of any color."

Card Facts

Mana value
0
Colors
Colorless
Produces
Rarity

Legality

Commander

Banned

Duel Commander

Banned

Legacy

Banned

Oathbreaker

Banned

Vintage

Banned

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Aug 23, 2016 · Wizards of the Coast

    Even though your starting hand size is five, nothing else about the pregame procedure changes.

  2. Aug 23, 2016 · Wizards of the Coast

    Unless an effect states otherwise, you are still limited to one land play on each of your turns. Activating the ability of Sovereign's Realm multiple times on your turn has no additional benefit.

  3. Aug 23, 2016 · Wizards of the Coast

    In Limited and Constructed events, "outside the game" means your sideboard. In Limited events, your sideboard is considered to have as many cards named Plains, Island, Swamp, Mountain, and Forest as needed. You don't have to draft such cards.

  4. Aug 23, 2016 · Wizards of the Coast

    If you're drafting with other sets and draft basic land cards other than the five mentioned above (including Wastes and the "Snow-Covered" versions of the typical basic lands), those cards will be in your sideboard and the activated ability of Sovereign's Realm will allow you to play them. Also, invite me to your next draft—your group sounds rad.

  5. Aug 23, 2016 · Wizards of the Coast

    The ability of Sovereign's Realm doesn't change when you can play lands. You can still only play them during your main phase, if the stack is empty, if you have priority, and if you have an available land play.

  6. Aug 23, 2016 · Wizards of the Coast

    You can never play lands on another player's turn. Activating the ability of Sovereign's Realm during an opponent's turn won't allow you to play lands that turn.

  7. Aug 23, 2016 · Wizards of the Coast

    Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

  8. Aug 23, 2016 · Wizards of the Coast

    A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

  9. Aug 23, 2016 · Wizards of the Coast

    You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

  10. Aug 23, 2016 · Wizards of the Coast

    You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

  11. Aug 23, 2016 · Wizards of the Coast

    A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

  12. Aug 23, 2016 · Wizards of the Coast

    Conspiracies are colorless, have no mana cost, and can't be cast as spells.

  13. Aug 23, 2016 · Wizards of the Coast

    Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

Printings

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1 printing
Conspiracy: Take the Crown
Conspiracy: Take the CrownCN2 · $0.35
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