ManyTCG LogoManyTCG Logo
HomeBlogCraft
ManyTCG LogoManyTCG Logo
Magic: The Gathering · Teenage Mutant Ninja Turtles · Rare

South Wind Avatar

Creature — Snake Spirit Avatar

$2.92

Market price

$4.60

Foil

1

Public deck

South Wind Avatar
$2.92$4.60
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

DeathtouchWhenever another creature you control dies, you gain life equal to its toughness.Whenever you gain life, each opponent loses 1 life.

Snake-Eyes's gift takes others back to their worst memory. To the weak, it is a curse; to the wise, a second chance.

Card Facts

Mana value
4
Power / Toughness
3 / 4
Colors
Color identity
EDHREC rank
#5,432
Keywords
Deathtouch
Rarity

Legality

Alchemy

Legal

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

Vintage

Legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

TLR

Not legal

Rulings

  1. Jan 27, 2026 · Wizards of the Coast

    South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.

  2. Jan 27, 2026 · Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.

  3. Jan 27, 2026 · Wizards of the Coast

    Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.

  4. Jan 27, 2026 · Wizards of the Coast

    If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.

  5. Jan 27, 2026 · Wizards of the Coast

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja TurtlesTMT · $1.09
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja TurtlesTMT · $2.92
Community

Decks using this card

1 public deck runs South Wind Avatar.


MTGCommanderB3

The Reaper

xedeon
xedeon6 days ago
600