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Magic: The Gathering · Final Fantasy · Uncommon

Sidequest: Raise a Chocobo

Enchantment

$0.27

Market price

$0.32

Foil

2

Public decks

Sidequest: Raise a ChocoboBlack Chocobo
$0.27$0.32
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Front · Sidequest: Raise a Chocobo
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Back · Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#6,684
Keywords
Transform, Landfall
Back P / T
2 / 2
Rarity
Related cards
BirdTokenBird

Legality

Alchemy

Legal

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Rulings

  1. Jun 6, 2025 · Wizards of the Coast

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

  2. Jun 6, 2025 · Wizards of the Coast

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  3. Jun 6, 2025 · Wizards of the Coast

    If this card somehow enters the battlefield with its back face up, it didn't transform, so you won't search.

  4. Jun 6, 2025 · Wizards of the Coast

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  5. Jun 6, 2025 · Wizards of the Coast

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  6. Jun 6, 2025 · Wizards of the Coast

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  7. Jun 6, 2025 · Wizards of the Coast

    Sidequest: Raise a Chocobo's last ability checks at the moment it would trigger to see if you control four or more Birds. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control four or more Birds at that time, the ability won't resolve and none of its effects will happen.

  8. Jun 6, 2025 · Wizards of the Coast

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  9. Jun 6, 2025 · Wizards of the Coast

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  10. Jun 6, 2025 · Wizards of the Coast

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


1 printing
Final Fantasy
Final FantasyFIN · $0.27
Community

Decks using this card

2 public decks run Sidequest: Raise a Chocobo.


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