Searing Blaze
Instant
$1.97
Market price
$3.54
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Nov 8, 2024 · Wizards of the Coast
Having more than one land enter the battlefield under your control this turn provides no additional benefit.
- Nov 8, 2024 · Wizards of the Coast
Once the spell resolves, having a land enter under your control provides no further benefit.
- Nov 8, 2024 · Wizards of the Coast
The effect of this spell's landfall ability replaces its normal effect. If you had a land enter under your control this turn, only the landfall-based effect happens.
- Nov 8, 2024 · Wizards of the Coast
Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.
- Nov 8, 2024 · Wizards of the Coast
The landfall ability checks for an action that has happened in the past. It doesn't matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
- Mar 1, 2010 · Wizards of the Coast
If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target.
- Mar 1, 2010 · Wizards of the Coast
You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you can't (because there are no creatures on the battlefield, perhaps), then you can't cast the spell.
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Decks using this card
1 public deck runs Searing Blaze.







