Seam Rip
Enchantment
$0.99
Market price
$1.51
Foil
8
Public decks
Rules Text
Drix hunt down Eldrazi Potentiate without hesitation or explanation.
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Jul 25, 2025 · Wizards of the Coast
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
- Jul 25, 2025 · Wizards of the Coast
If a permanent has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
- Jul 25, 2025 · Wizards of the Coast
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
- Jul 25, 2025 · Wizards of the Coast
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
- Jul 25, 2025 · Wizards of the Coast
If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
8 public decks run Seam Rip.





