Scion of the Swarm
Creature — Vampire Cleric
$0.10
Market price
$0.15
Foil
0
Public decks
Rules Text
Vampires are now masters of their own fates, commanders of their own legions.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Sep 25, 2020 · Wizards of the Coast
The last ability of Scion of the Swarm triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
- Sep 25, 2020 · Wizards of the Coast
If Scion of the Swarm is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
- Sep 25, 2020 · Wizards of the Coast
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Scion of hte Swarm's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- Sep 25, 2020 · Wizards of the Coast
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Scion of the Swarm's ability triggers only once.
- Sep 25, 2020 · Wizards of the Coast
In a Two-Headed Giant game, life gained by your teammate won't cause Scion of the Swarm's ability to trigger, even though it caused your team's life total to increase.
- Sep 25, 2020 · Wizards of the Coast
An ability that triggers "whenever you gain life" triggers just once for each life-gaining event, no matter how much life you gain.
- Sep 25, 2020 · Wizards of the Coast
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- Sep 25, 2020 · Wizards of the Coast
If you gain an amount of life "for each" of something, that life is gained as one event and the ability will trigger only once.
- Sep 25, 2020 · Wizards of the Coast
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
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