Magic: The Gathering · World Championship Decks 2004 · Rare
Rude Awakening
Sorcery
$0.41
Market price
2
Public decks
Rules Text
Choose one —• Untap all lands you control.• Until end of turn, lands you control become 2/2 creatures that are still lands.Entwine (Choose both if you pay the entwine cost.)
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Jun 7, 2013 · Wizards of the Coast
Lands that enter the battlefield or otehrwise come under your control after Rude Awakening resolves won’t be affected.
- Aug 1, 2008 · Wizards of the Coast
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
Community
Decks using this card
2 public decks run Rude Awakening.







