Rhythm of the Wild
Enchantment
$15.81
Market price
28
Public decks
Rules Text
Throughout his adventures with the X-Men, Logan regularly returned to run with his first true family.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- May 3, 2019 · Wizards of the Coast
If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.
- Jan 25, 2019 · Wizards of the Coast
A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.
- Jan 25, 2019 · Wizards of the Coast
If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
- Jan 25, 2019 · Wizards of the Coast
A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).
- Jan 25, 2019 · Wizards of the Coast
If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.
- Jan 25, 2019 · Wizards of the Coast
Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
- Jan 25, 2019 · Wizards of the Coast
If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.
- Jan 25, 2019 · Wizards of the Coast
If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
- Jan 25, 2019 · Wizards of the Coast
Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
28 public decks run Rhythm of the Wild; here are the 8 most recently updated.













