Reasonable Doubt
Instant
$0.18
Market price
$0.21
Foil
0
Public decks
Rules Text
"Merle had the motive, but Blovinac was the one caught with the murder weapon. And who was the seven-foot-tall hooded figure? This case is a mess!"
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Feb 2, 2024 · Wizards of the Coast
You can't cast Reasonable Doubt just to suspect a creature. There has to be a spell on the stack that's a legal target for Reasonable Doubt.
- Feb 2, 2024 · Wizards of the Coast
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
- Feb 2, 2024 · Wizards of the Coast
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
- Feb 2, 2024 · Wizards of the Coast
Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
- Feb 2, 2024 · Wizards of the Coast
If a creature is already suspected, suspecting it again won't have any effect.
- Feb 2, 2024 · Wizards of the Coast
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
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