Ranger Class
Enchantment — Class
—
Market price
$1.97
Foil
3
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jul 23, 2021 · Wizards of the Coast
The triggered ability Ranger Class gets at level 2 can trigger only once per combat, no matter how many creatures you attack with.
- Jul 23, 2021 · Wizards of the Coast
If Ranger Class is level 3, you can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
- Jul 23, 2021 · Wizards of the Coast
If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can't look at the next one until you're done paying for that spell.
- Jul 23, 2021 · Wizards of the Coast
Ranger Class doesn't change when you can cast creature spells. Normally, this means during your main phase when the stack is empty, although flash may change this.
- Jul 23, 2021 · Wizards of the Coast
You'll still pay all costs for the spell, including additional costs. You may also pay alternative costs if any are available.
- Jul 23, 2021 · Wizards of the Coast
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- Jul 23, 2021 · Wizards of the Coast
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- Jul 23, 2021 · Wizards of the Coast
Gaining a level won't remove abilities that a Class had at a previous level.
- Jul 23, 2021 · Wizards of the Coast
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- Jul 23, 2021 · Wizards of the Coast
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- Jul 23, 2021 · Wizards of the Coast
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
- Jul 23, 2021 · Wizards of the Coast
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
3 public decks run Ranger Class.






