Pestilence
Enchantment
$6.04
Market price
3
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalPremodern
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Jun 1, 2011 · Wizards of the Coast
Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
- Jun 1, 2011 · Wizards of the Coast
It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
- Oct 4, 2004 · Wizards of the Coast
Each activation is considered a new damage effect. An activation can only be 1 point of damage.
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Decks using this card
3 public decks run Pestilence.


